Projects
December 2023
mcrs
A voxel game engine written in Rust with WGPU. Included is a prototype of a chunk occlusion culling system by Tommo, written in JavaScript. I made this project to help me explore and learn Rust.
![example scene of the mcrs voxel game engine](public/mcrs.png)
![chord kvs code, more specifically a screenshot of the shard_check function](public/chord-kvs.png)
March 2023
chord-kvs
An implementation of the paper "Chord: A Scalable Peer-to-peer Lookup Service for Internet Applications."
29 December 2022
I spent 3 years using Docker for local development
10 years ago I first started my programming journey by making Minecraft mods on my parents PC. Building on those blocks by moving to bigger and better projects, I realized there had to be a better way to manage tooling...
![Dick Hardt’s Docker container, Photo by Cory Doctorow](public/docker.webp)
![screenshot of the payperread homepage](public/payperread.png)
March 2022
PayPerRead
PayPerRead is a website and service that provides an API/iframe that if added to a website will help block access to users until they pay a small fee to "own" access to that page. Enabling microtransactions for any website in exchange for its articles, artwork or premium material.